for adding panels create one polygon which will end if you have more than 3 points just click twice or the escape button for the closing loop and after that click on the light green mesh to open a popup for the loading panels for that roof and click on the add panel
I want to load horizontally and vertically panels but right now it is not loading perfectly and turn on some degree after that I want to edit the position of the panel which I am able to but while edit ends it shows like this
So yes i want to do like
when I add panel the panel are loading but the direction is not perfect
I want to add like if user select vertical then full vertical it will load and if user select horizontal then horizontal will load
2nd question is that
After loading the panel i want to edit them yes I am able to edit but as you can see in picture the panel is not on the surface it is above surface so it will create problem when we edit them
(On vacation here, so not being able to test your demo on a desktop machine)
It looks like you are using actual 3d coordinates from point picking on the 3d model surface, which is already irregular because of its generation nature (i.e. photogrammetry). You have two options, you either re-model it by hand yo get regular surfaces, OR keep that model but in code you translate those actual -irregular- coordinates to some sort of ‘virtual plane’ that has equal heights, which means predefining those planes in advance.