Hey, im trying to use the OutlinePass in my project. The scene ive created is mostly white so im trying to get a outline that is black or colored. The problem is that the outline is always somewhat whitish/unsaturated when setting visibleEdgeColor
or hiddenEdgeColor
. See this demo where the visible color is green and the hiddenColor pink.
How can I make it saturated?
Also is there a way to use SSAA after the outlinePass to get a smoother line?