I try to explain what I want to achieve. Its kinda rounded cube, but a bit more tricky than just adding bevel to all edges/sides. I provided a screenshot of what I want to achieve.
Like a cube with very round corners on up / bottom side/corners and a tiny bevel at each side…
Is there anything out there (geom) to use right away, or any idea how to achieve this?
In 3ds max → Mesh Smooth and export to .obj format
ExtrudeGeometry() may help
@Chaser_Code preferable without using a 3d software beforehand… just “in” code
Ahhh, seems the roundedRectShape is what I´m searching for:
Wondering if “ExtrudeGeometry” does its job for generating good UVs for the extruded parts as well?