New and trying to import a 3d model (GLTF type) but the skin texture is not showing up

let scene, camera, renderer, hlight;
scene = new THREE.Scene();
scene.background = new THREE.Color(0xdddddd);
camera = new THREE.PerspectiveCamera(40, window.innerWidth / window.innerHeight, 1, 5000);
camera.position.set(0, 0, 10);
hlight = new THREE.AmbientLight(0x404040, 10);
scene.add(hlight);
renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.outputEncoding = THREE.sRGBEncoding;
this.cheese.appendChild(renderer.domElement);
const loader = new GLTFLoader();

loader.load('./nara/scene.gltf', function (gltf) {
  console.log('anything here success?', gltf);
  scene.add(gltf.scene);
  renderer.render(scene, camera);
}, undefined, function (error) {
  console.log('anything here?');
  console.error(error);
});

I think I am missing something.
I used https://gltf-viewer.donmccurdy.com/ to confirm that the model is working normally.

Do you mind sharing the asset in this topic?