Need help on animate rigged character in blender and exported to three.js

I have a 3d model which i rigged in blender then exported it into three.js. I am trying to animate it like make it (walk, jump, run and so on). I have tried to add controls and manipulate individual parts of the body (by moving bones). But it doesn’t work as it needs to be. My code and model: https://we.tl/t-TwjSlXw7Hi. Any help would be appreciated.

/cc: