Naming of duplicate nodes and meshes

Hi, when I load gltf models duplicate nodes have different names (if a mesh has the name “object”, the first duplicate encountered with the same name is renamed to “object_1”). Is it possible to avoid this naming convention?


No, since the animation system of three.js relies on unique node names.

Related: GLTFLoader: De-duplicate node names. · Issue #15087 · mrdoob/three.js · GitHub