GLTFLoader changes some postfix numbers of mesh names in v148

Hi Forum,

I have been updating the threejs version of an app. When I use three@0.148, GLTFLoader changes some mesh and group names.

Here is a picture that shows the resolved names in 148 vs 147

For some reason, a counter that is part of mesh and group names has changed.

Any clue about what could be happening and how could it be avoided?


This might be related:

– Pavel