Hi,
i have this object made with several texture maps, : diffuse, roughness, normal … etc
is there a way to modulate the diffuse texture with another color so the object can look green, blue , red … etc ?
thanks .
Hi,
i have this object made with several texture maps, : diffuse, roughness, normal … etc
is there a way to modulate the diffuse texture with another color so the object can look green, blue , red … etc ?
thanks .
material.color
and any vertex colors in the geometry will be multiplied against the diffuse texture material.map
if present. So for example, a color of #ff0000
would zero out everything but the red channel in the texture.