Modulate diffuse texture with a color

i have this object made with several texture maps, : diffuse, roughness, normal … etc

is there a way to modulate the diffuse texture with another color so the object can look green, blue , red … etc ?

thanks .

material.color and any vertex colors in the geometry will be multiplied against the diffuse texture if present. So for example, a color of #ff0000 would zero out everything but the red channel in the texture.