MeshBasicMaterial: wrong color rendered

@donmccurdy It appears that not only setting ColorManagement.enabled to false was responsible for the color mismatch, but also the Display Profile of my display. Without changing it I was getting 0x0010c0 instead of 0x0000c0 with the color meter, as I wrote earlier. But after setting the profile to sRGB IEC61966-2.1 it produced the expected value. Thanks for your help!

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