Hey I’ve been struggling with keeping the performance of my game manageable after adding lots of trees and bushes etc. Is there a way to combine instancing with LOD. I have been using this module for the instancing.
Also, models with multiple materials are added as seperate meshes, is there anyway to fix this and merge it into one? E.g. a tree with two materials (the green of the leaves and brown trunk are added to the scene as two seperate meshes)
This might suit your case but isn’t available before May. Specifically it’s about the IndexedVolume. It also covers your second question about merging multiple sub-meshes with different materials into a single geometry and material, specifically made to enable instancing.