Light does not affect the plane

Hi All,

I used MeshStandartMaterial and I got this a little shadow and light were affected on the plane :

But when I used MeshToonMaterial the shadow was very good but the light was not affected on the plane :

I meant the white light from the ceiling, not the sun light.

Is there a response?

Is there a question?

In case you wonder why the white spot disappeared from the floor when MeshToonMaterial is used, the reason is that MeshToonMaterial flattens the shading colors (but not the texture colors). Thus a minor gradient, like the one that you see, get completely eliminated. You need significantly brighter spot in order to see it on a toon material … and even if you see it, it will have a sharp boundary.

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