Hi folks,
I’ve made an addons for three.js that gives tools to move, scale, rotate, change lights intensity, color, decay, angle, …
It only needs three lines of code to add an object and make adjustments to it.
I made it to help me position objects visually instead of changing coordinates and reloading the page a million times.
It’s also capable of using three.js TransformControls, making curves, animating objects along paths.
As for now it supports AmbientLight, DirectionalLight, Fog, FgExp2, Group, HemisphereLight, Mesh, MeshPhongMaterial, MeshPhysicalMaterial, OrbitControls, PointerLockControls, PointLight, RectLightArea, SpotLight, UnrealBloomPass
Once your project is done, you can remove this library from your code
Feel free to request other objects and adjustable things.
There is an Animation tab that you can use to create basic curves, curves to animate objects around and a type of curve to animate the camera and its heading.
There are still bugs you can point out to me and beta functionalities like the export function and the camera travelling path that are not fully working yet.
I’d be happy to help you if you need to use this addon.
