Is there any way to control the model rather than camera in threejs?

I’m learning threejs and using it within my current project. And I’m familiar to the orbitcontrols that is able to make camera translating, rotating and zooming. It pretty cool and very convenient for me.

However, I am wondering, Is there any method to make the model rotating and scaling instead of camera? I haven’t find it yet.

Does anybody know this method? Please share it to me. Thanks!

Hi!
Have a look at this SO thread: