Hello people I am playing around with three.js and have an idea in my head that i want to move, rotate, scale the model on mouse scroll, BUT i dont know what is the recommended approach. Should I move x,y,z of a model OR move camera around the model on scroll?. What do you guys think ?
From technical point of view - these are almost exactly equivalent.
From creative point of view - move the thing that you imagine to be moving. So, if it’s the camera flying around and looking at things - move the camera. If it’s an object rolling, scaling, and walking places - move the object.
thank you so much @mjurczyk for the respone i will mix it then