I’ve been at this issue for the last 4 days and would be really grateful for any help.
There is a model I’ve been working for the christmas season - https://dev.ef-eve.com/embed/engine/engine-viewer.html?model=10539 but it keeps crashing on iOS devices or else the model does not display after loading the scene. I’m getting a Shader error warning as well, though not sure if that is the reason for this.
The basic Shader warning is:
WARNINGTHREE.WebGLShader: gl.getShaderInfoLog() fragment WARNING: 0:17: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
The entire log is attached:ios_issue.txt (12.8 KB)
The link works for Desktop and the Android devices that I have tested with, but for none of the iOS devices. If anyone could point me towards the right direction, that would be a huge help.