here is my question first:
Would it be helpful to integrate the open cascade geometry kernel into three.js ? Would it be possible?
(Of course the kernel needs to be translated into JS / TS first.)
I used three.js in my master’s thesis and I appreciated it a lot. Nevertheless I always thought that there are some fundamental geometry-featurers missing. A view days ago I was reading about Open Cascade and pythonOCC. The geoemtry kernel they provide looks very extensive. So I was thinking, if it would be possible to have this for three.js.