How to use gltf bloom in Threejs

Hello, I am kinda beginner in ThreeJS. I created custom particles in Blender with some bloom effect. I exported particles as gltf, but when i Import them in ThreeJS my particles don’t seem to have bloom effect. How can I enable this bloom effect?

You need a post processing setup with a bloom pass. Try it like in the following demo:

https://threejs.org/examples/webgl_postprocessing_unreal_bloom

this post just went over it: Struggling with gltf and lighting it shows you how to make parts of the gltf (or the scene) glow instead of putting glow over everything.