Hello everyone. (I don’t speak English and used a translator)
I configured OrbitControls using a camera object from a glb file.
But OrbitControls didn’t work the way I wanted…
When I set the OrbitControls, it moves to the model’s camera position, but the problem is that when I drag with the mouse, the camera does not stay fixed, but moves forward, backward, and sideways like the camera itself moves.
What’s the problem?
Do I need any additional settings?
Thank you for your reply.
Lamborghini Huracán STO 2020 [Click on the model’s window to enter!]
My source code)
Glb model data)