How to sculpt an obituary shape onto the surface of my mesh

I created this working example where I can click on the surface of a mesh and it makes a small hill by changing the surface elevation. but instead, I would like to click and create any obituary shape onto the surface of my mesh like a circle, start or square etc.

I have been trying to figure out a way to do this but I’m stuck and asking for help. This is my result so far, just hills.

Perhaps these examples can help you?

From the Collection of examples from discourse.threejs.org
CircleDynamicallyFormable
CircleDynamicallyFormableShader

From the Little Shader Book

ShaderExamples_14
ShaderExamples_15