How to scan my 3d model from Blender, lumion, sketchup, etc to Matterport

I have seen some examples that using 3D Model in Matterport
but from the Matterport tutorials its all scanning reality.
I have no idea how they scan 3d model like examples below
Please Help :confused:

Examples:

https://vrtual.house/demoroom/

ps: post from renderToVR - next-gen 360 3D VR Tour made with three.js - #16

Based on the Matterport FAQs, they cannot import 3D models from other software. This question doesn’t seem to be related to three.js, you may have better luck asking for support from the Matterport community: https://support.matterport.com/hc/en-us/community/topics

3 Likes

hi, I remember somebody asking me if I understand how they are doing this and I couldn’t answer with assurance looking in the demo if it is 3d models or images because they load very fast so I thought it might be a model but we can put that circle cursor over the object so it might be 3d model.

Can you please give your thought?

I don’t mean to know how they are doing from you but your thought on this are not meticulously but on the larger picture or any way we can achieve like that.

Your insight will be very valuable to me. Thank you for supporting people like me on this platform.