Hii, In my project there is a rectangle with grip points as shown in fig below. when i zoom in or out it works perfectly, but what i want is that when we zoom, the size of grip point should not change . here is the images
Thanks & Regards Abhijit
Take a look at this SO thread.
Hii, Thanks, it works properly but for OrthographicCamera we have to do one modification that is we have to divide scale with camera.zoom
var scale = scaleVector.subVectors(planet.position, camera.position).length() / scaleFactor); var scale = scale/camera.zoom;
If you are using points, you can set sizeAttenuation of the respective material to false.
false
https://threejs.org/examples/webgl_points_billboards.html