OrthographicCamera look point

It’s normal when I use PerspectiveCamera
However, when OrthographicCamera is replaced, the point seen is too small to be visible

why?How do I make my points visible in the OrthographicCamera

codepen link:
you can open this line of code and use the OrthographicCamera

// activeCamera = camera2


If you set size:10 on the PointsMaterial, they are more visible…

But they don’t scale according to zoom level of the orthoCamera. That’s a more complicated issue…
For that you could try using the THREE.Sprite type instead of Points. Sprites behave differently.

Thanks for your answer. I’ll give it a try,But I had to use the Points

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