How to project only part of a texture to a face threejs?

Hi! Here’s the full question on stack overflow: javascript - How to project only part of a texture to a face threejs? - Stack Overflow

But to sum it up, I have a webgl render target buffer and I want to use the buffer as a texture on an ellipse face. How can I essentially cut out part of the render target to paste on the ellipse face without out stretching the texture to fit the face? I think I saw some people mentioning using screenspace coords but not sure what they meant by that or how to use them.