I am trying to create a simple (or not) configurator using three.js. I managed to import .obj model with
MTLLoader and it works but now I would like to add some interactive actions like width or height change.
My source object looks like this:
and my three.js example looks like this
I already know how to change textures on click but I can’t find any tutorial about dimensions/size. I will also need to replicate some elements based on width value so maybe I should import each part of the object separately or maybe there is another way to handle such a case?
Any help will be appreciated