How to make CSS3DObject on a gltf plane


Can someone tell me how I can make a CSS3DObject (Divs, texts, buttons etc.) on a plane geometry that is from a gltf file in three.js.

A reference:

Thank you.

Something like this?

this is threejs in react, but it’s almost trivial there: Mixing HTML and WebGL w/ occlusion - CodeSandbox the html on the screen is interactive, you can click and scroll it. it has occlusion as well, so it “hides” behind geometry.

Yes it worked, thanks a lot :slight_smile: