Does anyone have a tip or lead for me on how to do such a thing? I don’t really know where to start structuring my .js in order to achieve the desired position of the gltf object.
webgl can be cut into pieces with gl.scissor, there’s a threejs example for that: multiple elements. for this to be useful you will be pouring a lot more work into it. my own experience has been quite frustrating, mostly because the dom is broken, it’s not easy to just track a dom element especially in scroll containers.