I tried to make a shirt view like on this site, so I started to play with materials and light to make a similar image.
The current result you can see here with enabled DirectionalLightHelper and OrbitControls.
I have multiple problems:
- Some parts merge in the background (like on pocket), so I can see them only on specific angle.
- Changing the color worked differently with the same lightning. The light for the black color is too dark but ok with a white shirt. Should I change it for every color myself?
- Is there a possibility to add baked light and shadows separately (in the future I wish to add multiple colors and textures, so baking full texture with material+shadows+light is not rational), so I wish to bake shadows and light in Blender and move it to three.js, after that add colors.