Does anyone know how to make a character model that can be used with AnimationMixer? I’d like to make a stick figure (which I will design in Houdini) perform different actions, like running and dancing. In the video below at 4:16, he downloads a zombie model and a skinless model that can dance, then uses AnimationMixer to make the zombie dance. I would like to do the same, but with my own model in place of the zombie.
I was wondering, does anyone know how to design my stick figure so that it will be compatible with an animation downloaded from maximo or similar sites? For example, do I need to make sure it has certain groups, attributes, etc? What I’m getting at is, how does the AnimationMixer know how to supplement my own custom model with a pre-animated model?