Hi, does anyone know how I can get a whole three.js scene to flip like a mirror image by possibly inverting the camera?
I’ve attached an image to show what I am trying to achieve. I want to flip the entire scene and not just one specific object. I’m also using a stereo rendering effect if that matters.
The problem is I think this will turn all your objects inside-out! Think what happens to a polygon face if you flip the X coordinates: the face normal will point the opposite direction. Could still work fine if you don’t mind setting all your materials to THREE.DoubleSide.