How to convert a scene to an .fbx file using an external API

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Hey guys, I’m trying to convert my scene to an .fbx file. Currently I have a GLTFExporter set up but I need to get an .fbx as the result from the web app. Since threejs does not have an fbx exporter, I was thinking of converting the glb/gltf or the scene to an fbx using an external api, but l don’t know how to implement the same.

Can you please assist with an idea?

Have you tried Blender? It can import GLTFs and export FBXs.

That seems to be an option as well, but im trying to integrate that conversion within the app itself so l can get a .fbx file