I used to use threejs v0.135.0, which I can change the gammaFactor like this:
this.renderer.gammaOutput = true;
this.renderer.gammaFactor = 2.2;
but right now the gamma has been removed from latest version of threejs, I have tried the gammacorrectionshader but it just doesn’t work right as former, how to get the right gamma in the latest version of threejs