Hey guys I’m working on a drawing based minigame (above image) and need some help with three.js. I’ve gotten as far as modeling the box and rotating it using three.js; as well as how to do the freehand drawing on the canvas element.
But I don’t know how to check the player’s drawing against the actual rendered box. I’m not sure how to pull the 2d coordinates of the rendered box on the canvas.
Thanks