Hello, I’m new to Three Js and I’m working on a room display website. When I set up the lighting in this picture, these two lights did not seem natural with each other. I want them to blend into each other instead of looking like 2 separate areas
i suggest you used baked 3d assets where the lights are rendered to texture, with rendered to textured assets you control the render quality on a rendering platform such as 3ds max or blender.
So this is what I understand. I have to create two textures for my GLTF, one for day and the other for night. When I want to switch between day and night, all I have to do is load the texture that is needed.