Dear creative developers,
This is my new portfolio website: https://www.hotdogtor.com/
It still needs multiple optimizations, but the navigation feels solid so far. I’ll update the sky system when the three-geospatial WebGPU version is ready. I also want to experiment with a new approach using Nanite-style meshlets for the 3D models, since the triangle count in the scenes is currently too high.
But it’s a start.
More realism also means lower FPS, but I’m sure I’ll find ways to optimize every part.
Features:
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WebGPU rendering
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Draco compression for the 3D models
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Scroll/POV mode
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Head-tracking mode using the webcam to change the camera position
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Fallback version for browsers without WebGPU/WebGL
I’d really appreciate your sincere opinion about it. It’s my first serious three.js project.