I want to morphing the four gltf into shader material.
It works well with pointMaterial, but I think we need to use glsl to morph with shaderMaterial.
I just don’t know what to do. I ask for your help me.
this is my git address
I want to morphing the four gltf into shader material.
It works well with pointMaterial, but I think we need to use glsl to morph with shaderMaterial.
I just don’t know what to do. I ask for your help me.
this is my git address