Is it possible to export / animate given shapekeys non-relativ in a timeline, instead of each shapekey as one value? Like in the video?
Thanks!
Is it possible to export / animate given shapekeys non-relativ in a timeline, instead of each shapekey as one value? Like in the video?
Thanks!
I keyframed it into the animation timeline and tried to export it with the animation, but unfortunately it exports with animations = []
You’ll probably want to file an issue on the glTF Blender exporter; it’s a question of whether it supports this or not. If you can share the file when you do so that may also help.
did that. Thanks