I have problem starting with Three.js. I have been trying to build a simple app that could display obj files from local server. Furthermore, I tried a lot of different premade JavaScript apps with Three.js, but I didn’t manage to make any of them work with my own obj files. Is there any simple tutorial for people not familiar Three.js and its implementation?
When I started using THREE.js, I did not had any previous encounters with it. I learned it just from using the docs. Asking your question: you should look at the tutorials / examples given in the docs
You can also find every class / member + some explanation in the docs too. Many beginners do not know how to read it, so they need stuff like Youtube videos. If you find yourself in that category, I recommend you to learn how to read the docs in the first place, you won’t find it worthy until you learn it. Most docs for any given lib is following kinda the same structure
Note that three.js is constantly changing. You should start with the 2021 vintage. See the beginner example in the collection and read the docs that can be found at the bottom of the page * discourse.threejs.hofk.de .
The official examples are often very complex and for the beginner it is hard to pick out a single thing.