I am using THREE.Vector2 to represent a complex number and am trying to create a simple routine to multiply two complex numbers together. I have created a function that appears to work, but there must be something that is not so (ahem) complex!
Here is the place my program where I set the variables and call the function:
let c0 = new THREE.Vector2();
let c1 = new THREE.Vector2();
let c = new THREE.Vector2();
c = mulComplex(c0,c1);
Here is the function:
function mulComplex(c0,c1) {
let c0r = c0.getComponent(0);
let c0i = c0.getComponent(1);
let c1r = c1.getComponent(0);
let c1i = c1.getComponent(1);
let cr = c0r * c1r - c0i * c1i;
let ci = c0r * c1i + c0i * c1r;
let c = new THREE.Vector2(cr,ci);
return c;
}
This seems rather messy. I was hoping for something simpler like:
function mulComplex(c0,c1) {
let c = new THREE.Vector2();
let c.x = c0.x * c1.x - c0.y * c1.y;
let c.y = c0.x * c1.y + c0.y * c1.x;
return c;
}
Any suggestions?