Hey all. I am New to three.js
I’ve written this small piece of code:
let assyCenter = new THREE.Vector3(0, 0, 0);
let oldCenter = new THREE.Vector3(1, 0, 0);
let unitVector = new THREE.Vector3().subVectors(oldCenter, assyCenter).normalize();
let distance = assyCenter.distanceTo(oldCenter);
let scaleFactor = 2;
let _i = 0;
let newCenter = new THREE.Vector3().addVectors(oldCenter, unitVector.multiplyScalar(distance * scaleFactor));
let _incrementVariable = 0.1;
let renderer = new THREE.WebGLRenderer();
let newCenterLoop = new THREE.Vector3();
renderer.setAnimationLoop(function () {
if (_i < scaleFactor) {
newCenterLoop.addVectors(oldCenter, unitVector.multiplyScalar(distance * _i));
console.log(newCenterLoop);
console.log(_i);
_i = _i + _incrementVariable;
}
else {
renderer.setAnimationLoop(null);
}
});
But as you can see from the picture below the newCenterLoop
isnt getting updated. I’ve included the jsFiddle as well: https://jsfiddle.net/PxyMeister/58kxwn4a/
(Its a silly a doubt. But I am new to three js and Programming in general)/