I’ve been experimenting with WebGPU + Three.js to raymarch fractals in real time.
The first interactive fractal world is now live: https://fractalworlds.io
You can:
Fly around with the mouse + WASD (hold Shift to move faster)
Press Spacebar to randomize and animate fractal parameters
Tweak settings in the GUI to explore different looks
Would love feedback from the community — both on the visuals and on performance across different GPUs/browsers!
Not only are the graphics amazing, but I like how you have used the mouse to control movement - very smooth. All it needs is some gentle music and, maybe musical sound effects as you crash through barriers. It reminds me of watching the “The Minds Eye”, an animation video produced in 1990 that probably took years to create and had no graphics nearly as good as this. Kudos!.
Thanks a lot for testing. Also wanted to say your TSL tutorial (https://sbcode.net/tsl/) was a huge help for me to get started, super clear and a great resource!
Mesmerizing! I’m like a fly stuck towards a light.
I had difficulty navigating because the mouse control seems to be centered towards the upper left of the scene. This video shows it:
You can see there it moves much more quickly when the mouse is on the right side.
If you can make first-person controls like this threejs example, including locking the mouse, I think that will make it easier to control. The only different would be flying with no gravity.