Hi guys. I have some issue after updating three.js to 107r or higher. Issue with parse fbx format models via FBXLoader.
The models become darker if they have some textures. If this model was converted to json and after that parse it again via ObjectLoader… everything is fine. So this issue is only with parse .fbx (also I checked on OBJLoader and there is everything fine). Can some one help me how to fix this issue?
@Mugen87 Yeah, didn’t saw this, thanks:)
But anyway after setting renderer.gammaOutput : true everything in the scene become brighter.
Is it possible somehow used only for the fbx model?
The thing is that with this setting your color space management is finally correct. So instead of undoing the change, it’s better to adjust the rest of your scene. E.g. do this for all of your diffuse, emissive and specular maps: