I’m trying to load a .fbx model which is exported from ipi moCap studio along with the animation. I can see the animation in windows 3D viewer. But when I try to load it in my project, it gives me the following error
Hi, Michael! Thanks for your prompt response. You’re right, the animation seems broken in Windows 3D Viewer but this is the only platform that loads my exported asset.
ipi moCap studio doesn’t allow me to export in different 3D formats, do you have any useful resources or tutorials on converting fbx model into gltf. I have found one from facebookincubator called fbx2gltf, but I’m really struggling to install it.
Please let me know if you got any idea about this from Dhaka, Bangladesh