Maya fbx export to three.js

Novices just learned this technology, and found a problem when using fbxloader that could not be solved by themselves.
I used Maya to make the completed 3D model, and after assigning a texture, I used fbx to export it as an asset.
When loading with fbx loader, the texture used by the original model cannot be loaded.

Can you please test with the latest version of three.js? Right now, you are using r82. The latest one is r118. Also upgrade FBXLoader and all other example files to the same release.