if I am creating the game where you can fly some object, but really quickly, what is best suggestion for using planes?
- generating on the go?
- extra large?
I will need very large plane, maybe something like 100-400k points on both axis (xz) at least. I need to travel in one direction with velocity about 100-200 points per second up to one or even two hours.
This is more question about best practices or even resources (memory, processor) consumption.
Also is there any example how to reload plane on the fly?