Example of how to use CCDIkSolver with a generic SkinnedMesh?

A few years ago I built a bumblebee “Mara” with skeleton and bones. I used the old geometry at that time. Mara

Therefore I have renewed it now. https://codepen.io/hofk/pen/eWdZMb?editors=0110

This rekindled my interest. I am in the process of building somewhat more complicated structures. There are still some problems to overcome. One problem is flicker in the time-varying overlap of the sub-bodies.

When interested - Test versions:
skeleton_01

skeleton_02

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SkinnedMeshTest_05 - wireframe and SkinnedMeshTest_05 - flickering
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