I understand that THREE’s editor doesn’t fully support envmaps right now.
The modelers I work with use it a lot, and I would like to try to give them that support.
I am, relatively, new to the field, and so would like to ask for a roadmap of sorts on what is missing from the editor in order to provide said support. Or, alternatively, an explanation on why this is a too complex task to tackle (at least by one individual who is not too engaged in the nitty-gritty of THREE)