Hi there,
I have an issue where any of the subclasses of PolyhedronGeometry tank my FPS when using in an InstancedMesh.
I opened a github issue, but my repo was not accepted as a source, so I created a fiddle to show the issue: three.js ~ example ~ Mr.doob - JSFiddle - Code Playground
On my machine (2016 Mac Book Pro, Mac OS 12.1, Chrome latest) my FPS drop to ~5 and my GPU gets clamped (even though it doesn’t get hot). This only seems to happen with these (sub)classes of geometry. Other geometries seem to work just fine.
Is anyone able to replicate the issues I’m seeing on their end?
I’m at a total loss, because this suddenly popped up (wasn’t an issue a week ago), but I don’t think three.js nor Chrome have updated in the meantime, so I wonder what’s going on.
Devtools shows no issues whatsoever, so this seems to happen on a hardware-related level.
Also note that FireFox works just fine.
Cheers!