Custom Skeleton Helper in three.js

Hi, i’m trying to make a 2d animation using three.js but i didn’t like using the default skeleton helper that was provided so i was thinking to make a custom geometry for the skeleton helper

so instead of drawing a line , we draw a circle at the root of bone and extending a triangle at the end

as shown below


What is the actual question of this topic? Are you looking for advice about how to implement such a skeleton helper?

hi thanks for the reply, yes i’m looking for help to implement a custom skeleton helper as shown in the provided picture