Here’s a simple setup that’s trying to load a models.json file and play skeleton animations.
If I place the object & armature at origin, things are fine, like seen on right.
However, I want to have all my objects in this single json file so I cannot have them all lumped at origin, I’ll place them side by side. The problem I’m having is if an object & armature is not at origin, the animation plays messed up, as seen in the bottom half of the picture below.
I tried a few things like changing/removing parents in blender, check on/off the hierarchy in export settings…
I just can’t find the correct method. It keeps messing up whenever the armature is not at origin.