Collider for FBX model

Hello everyone. I am a developper using Unity, but I would like to learn another language. Finally I chose JS and I am very surprised by its possibilities. Three is very interesting too. I did some exercices so as to understand some rules. Now I am wondering if it is possible to add colliders to an imported (and animated) FBX object ? Do you have an idea ? Thank you for your help ++

Your question is essentially a duplicate of How can I make colliders from glb objects with cannon js?. It does not matter whether FBX or glTF is loaded.

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Great. Thank you for the link.